Magic Eye
(Alteration)

Range:  0
Components:  V, S, M
Duration:  special
Casting Time:  20 minutes
Area of Effect:  One specific location
Saving Throw:  None

By means of this spell, the wizard creates a "third eye", much like the spell wizard eye, except that it remains in a specific location once cast. It can be triggered in two ways, the first being a predefined event occurring, such as some creature passing in front of it. The second can be done from anywhere on the same plane, by willing it to activate. Once activated the eye lasts 2 rounds per level; however, the magic eye can be reactivated (each activation uses a minimum of 2 rounds). The magic eye sees as well as the wizard: if the wizard can normally see invisible so can the eye. Magic enhancements, such as spectacles or see invisible, do not work through the magic eye. The material component for this spell is an eye of some sort.

